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 Creating Accessories: The Template

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Admin
Overlord of Awesome
Admin


Posts : 66
Jewels : 999022996
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Join date : 2011-08-22

Creating Accessories: The Template Empty
PostSubject: Creating Accessories: The Template   Creating Accessories: The Template EmptySun Aug 28, 2011 9:23 pm

Creating A Accessory: The standard template is listed and explained below. Accessories should be created in the "Accessories [Pending]" subforum. All accessories must be approved by the moderation team.

While a characters starting accessories are free in terms of jewels, any accessories that follows must be purchased. You may create accessories either for yourself or for the use of the general populace, or you may purchase accessories that have been listed by other members.
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Merchants: Any accessories created by your account will net you a jewel bonus when it is purchased by any member (If multiple people purchase the same item, you only get Jewels for that item once). The percentages are as follows

Rank D: 10% of total cost, 1st purchase only
Rank C: 20% of total cost, 1st purchase only
Rank B: 30% of total cost, 1st purchase only
Rank A: 40% of total cost, 1st purchase only
Rank S: 50% of total cost, 1st purchase only
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Accessory Name: What your accessory is called.
- any nicknames or legends associated with the accessory.
- ^
Accessory Type: what sort of accessory it is.
Craftsman: Who made the accessory in roleplay (note, this should not be your name unless created by your character).
Origin Lore: Rumors, legends, or truth of how the accessory came to be.

Level Of Sentience:
Whether or not your accessory possesses its own conscious mind.
- Temperament: If the accessory is sentient, describe its personality here.

Accessory Description: What your accessory looks like.
- Measurements: Relevant measurements of the accessory, such as size or weight.
- Material: What your accessory is made of.
Imbued Properties: Magical properties or effects of the accessory.
Other Effects: Additional properties or effects of the accessory, magical or otherwise.

Rarity: The rarer an item the stronger it should be, and the more it should cost. Common - 10+ availability| High-Quality - 5 availability | Valuable - 3 availability | Treasure - 2 availability | Artifact - 1 availability
Availability: How many people may buy this accessory is relative to it's rarity; see above.
Cost: Input the jewel value of your creation here. The moderation team will use your figure as an estimate, and approve a final price.


Last edited by Admin on Mon Sep 19, 2011 7:31 pm; edited 1 time in total
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Admin
Overlord of Awesome
Admin


Posts : 66
Jewels : 999022996
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Join date : 2011-08-22

Creating Accessories: The Template Empty
PostSubject: Re: Creating Accessories: The Template   Creating Accessories: The Template EmptySun Aug 28, 2011 9:24 pm

A copy of the template, plus coded tags, is enclosed in the box below

Right click--> Select all--> Copy--> and paste into a word document or the 'Accessories [Pending]' subforum.

Code:
[b]Accessory Name:[/b]
-
-
[b]Accessory Type:[/b]
[b]Craftsman:[/b]
[b]Origin Lore:[/b]

[b]Level Of Sentience:[/b]
- [u]Temperament[/u]:

[b]Accessory Description:[/b]
- [u]Measurements[/u]:
- [u]Material[/u]:
[b]Imbued Properties:[/b]
[b]Other Effects:[/b]

[b]Rarity:[/b]
[b]Availability:[/b]
[b]Cost:[/b]
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